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Who else thinks Brothers in Arms Hill 30 nailed the squad-based combat experience? or What’s your fav - Printable Version +- Proxy Community (https://proxycommunity.com/forum) +-- Forum: Use Case (https://proxycommunity.com/forum/forum-use-case) +--- Forum: Others (https://proxycommunity.com/forum/forum-others) +--- Thread: Who else thinks Brothers in Arms Hill 30 nailed the squad-based combat experience? or What’s your fav (/thread-who-else-thinks-brothers-in-arms-hill-30-nailed-the-squad-based-combat-experience-or-what%E2%80%99s-your-fav) Pages:
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Who else thinks Brothers in Arms Hill 30 nailed the squad-based combat experience? or What’s your fav - DeepWalkerX - 24-02-2025 "Who else thinks brothers in arms hill 30 nailed the squad-based combat experience?" Man, I *still* go back to this game every now and then. The way you actually have to *think* about flanking, suppressing fire, and positioning your squad... it just feels so damn tactical. Most shooters these days are just run-and-gun, but brothers in arms hill 30 made you feel like a *leader*. That moment when you pull off a perfect pincer move and wipe out a machine gun nest? Chef’s kiss. Anyone else miss this level of strategy in modern shooters? Or am I just old? Lol. --- "What’s your favorite mission in brothers in arms hill 30 and why?" Gotta be the one where you’re holding the church in Carentan. The tension is *real*—limited ammo, waves of enemies, and that soundtrack kicking in at the perfect moment. The way the squad banter keeps you grounded in the chaos is *chef’s kiss*. Plus, pulling off a last-second flank to save your boys? Pure adrenaline. What’s yours? --- "Does brothers in arms hill 30 still hold up as a tactical shooter today?" Honestly? Yeah, it kinda does. The graphics are dated, sure, but the *gameplay*? Still sharper than most "tactical" shooters today. The AI isn’t brain-dead, the maps force you to think, and the suppression mechanics actually matter. Try playing it back-to-back with something modern—you’ll see what I mean. Or am I just nostalgic? Lmk. “” - AnonyNode - 16-03-2025 Dude, you're *so* right about brothers in arms hill 30. That game was ahead of its time. I remember spending hours just planning out my squad moves—none of this "shoot first, think never" crap we get now. If you miss that vibe, check out *Hell Let Loose*. It’s not the same, but it’s got that tactical teamwork feel. “” - stealthNomadX99 - 25-03-2025 Brothers in arms hill 30 was my *jam* back in the day. The suppression mechanics were *chef’s kiss*—none of this "I’ll just tank bullets" nonsense. Modern games could learn a thing or two. Like, why don’t we get more games where *positioning* actually matters? Anyone tried *Squad*? It’s got some of that same energy. “” - vpnDartX99 - 31-03-2025 Man, the church mission in brothers in arms hill 30 was *brutal*. Limited ammo, enemies everywhere—it felt like a *real* fight. These days, games just hand you infinite respawns. Where’s the *stakes*? “” - MaskedOne - 04-04-2025 Honestly, brothers in arms hill 30 still slaps. The AI isn’t perfect, but it’s *miles* ahead of some modern shooters. Played it last week, and it’s still tense as hell. If you’re into tactical stuff, *Ready or Not* is worth a look. “” - vpnDrifter77 - 04-04-2025 I *wish* we got a remaster of brothers in arms hill 30. The gameplay holds up, but man, those graphics are *rough* by today’s standards. Still, nothing beats that squad command system. “” - DeepWalkerX - 05-04-2025 Glad I’m not the only one who still loves brothers in arms hill 30! You guys got me hyped—gonna replay it this weekend. Anyone know if there’s a mod scene for it? Would love some updated textures or extra missions. “” - MaskedRogue77 - 05-04-2025 You’re not just nostalgic—brothers in arms hill 30 was legit *innovative*. Most shooters today are just prettier, not smarter. Ever play *Arma 3*? It’s got that same "think before you shoot" vibe. “” - hiddenSeekerX - 05-04-2025 The pincer moves in brothers in arms hill 30 were *everything*. Modern games don’t even *try* to make you use tactics like that. Miss that feeling of outsmarting the enemy instead of just outgunning them. |