[b]"Can someone explain what is concurrency in simple terms?"[/b] or [b]"What is concurrency, and how does it diff

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what is concurrency? Short answer: It’s about *structure*—designing your code to handle many tasks in overlapping timeframes.

Parallelism is about *execution*—actually running tasks simultaneously (needs multiple cores).

For a real-life example, think of a video game rendering graphics while processing inputs. Unity’s docs explain this well for game devs!

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