what is concurrency? Short answer: It’s about *structure*—designing your code to handle many tasks in overlapping timeframes.
Parallelism is about *execution*—actually running tasks simultaneously (needs multiple cores).
For a real-life example, think of a video game rendering graphics while processing inputs. Unity’s docs explain this well for game devs!
Parallelism is about *execution*—actually running tasks simultaneously (needs multiple cores).
For a real-life example, think of a video game rendering graphics while processing inputs. Unity’s docs explain this well for game devs!
