Dude, 100% agree. brothers in arms: road to hill 30 was a masterpiece. The way it blended realism with gameplay was insane.
Modern shooters could learn a thing or two from it. Like, why don't we have more games where suppressing fire actually *means* something?
If you're into tactical shooters, check out "Hell Let Loose." It's not the same, but it’s got that teamwork vibe.
Modern shooters could learn a thing or two from it. Like, why don't we have more games where suppressing fire actually *means* something?
If you're into tactical shooters, check out "Hell Let Loose." It's not the same, but it’s got that teamwork vibe.
