Honestly, the confusion is real. Concurrency is about structure, parallelism is about execution.
Real-world example: A chat app uses concurrency to manage multiple users (single thread, event loop). A video renderer uses parallelism to split frames across cores.
Common mistake? Assuming more threads = faster. Nah, context switching can murder performance. Try profiling with tools like `perf` or `VTune` before going wild with threads.
Real-world example: A chat app uses concurrency to manage multiple users (single thread, event loop). A video renderer uses parallelism to split frames across cores.
Common mistake? Assuming more threads = faster. Nah, context switching can murder performance. Try profiling with tools like `perf` or `VTune` before going wild with threads.
