Are Lighting Proxies Worth It for Faster Rendering Workflows?

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I’ve had good results with lighting proxies, but it’s all about the setup. If you’re getting artifacts, try adjusting the proxy’s material settings. Sometimes that’s all it takes to fix the issue.

For quick tips, check out forums like Polycount or CGSociety. They’ve got tons of threads on lighting proxies and how to optimize them.
Lighting proxies are a must for speeding up renders, but they do require some effort. I usually start by creating a low-poly version of the scene and then refine it as needed.

If you’re looking for a quick solution, try using a tool like ZBrush to simplify your models. It’s not perfect, but it gets the job done.



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